COURSE
3 Levels · 6 Months
Introduction to Design & Prototyping.
RESOURCE ·16/3/2024
Crafting Engaging Tasks for Tomorrow\'s Leaders at MARVEL
RESOURCE ·17/4/2024
A report on all the general tasks performed
RESOURCE ·3/2/2024
A brief introduction about Smart Materials and its benefits.
RESOURCE ·16/3/2024
A comprehensive guide
RESOURCE ·22/5/2023
Field Programmable Gated Array in a Nutshell
RESOURCE ·16/3/2024
A guide to how to write an effective MARVEL report to showcase your work in the best possible manner.
RESOURCE ·4/1/2024
Writing Resource Article using Markdown
RESOURCE ·31/10/2024
A brief Report on the tasks on Level 2 D&P
RESOURCE ·12/4/2023
its a framework that is used by software developers to design, develop, test, and deploy high-quality software applications.
BLOG ·10/3/2023
RESOURCE ·27/10/2024
RESOURCE ·2/1/2025
The Future of Secure Communication
BLOG ·10/3/2023
How to 3D print ?
RESOURCE ·2/1/2025
A well-structured project proposal is essential to communicate your ideas effectively and convince others of the value of your project. Below is a guide to help you craft a professional project propos
RESOURCE ·30/10/2024
D-P-001 COURSE WORK
RESOURCE ·27/8/2024
How to use the Laser Engraver
RESOURCE ·30/5/2023
electronics from scratch
RESOURCE ·27/8/2024
How to use the Laser Engraver
RESOURCE ·28/12/2024
The Quine–McCluskey algorithm (QMC), also known as the method of prime implicants, is a method used for minimization of Boolean functions that was developed by Willard V. Quine in 1956
RESOURCE ·27/8/2024
How to use the Laser Engraver
RESOURCE ·6/12/2023
Unleashing Efficiency in Aviation
BLOG ·10/3/2023
RESOURCE ·2/1/2025
BLOG ·10/3/2023
BLOG ·10/3/2023
RESOURCE ·9/12/2023
In this article we will discuss about the particles that are faster than light in specific mediums and the Cherenkov radiation that is emitted by them.
RESOURCE ·22/7/2024
RESOURCE ·1/1/2025
Quantum Computing: The Next Giant Leap for Mankind.
RESOURCE ·2/4/2023
VFX Stands for Visual Effects. VFX is a process of making computer-generated digital effects in films, video games, and other visual media.